Another chracter from the last D&D game I was in. Let's take a look at the resident troublemaker's character, Azryal, the Assassin/Necromancer. Useful combination.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBxqrxpcc7ZgmmqLjOf1_z2nDssz6oSBC1NN5feK3F3rE8gOKJD1QWSFUcTTZCiTu15h8Xq5axmE46TNoCKWT31PRh9aGbF6Vlimco1oktQXMF83cg7EIDAYWyNmOzw5K1ivFohkfPVQ/s1600/Azryal_NC_Sketchbook.jpg) |
Note: He never had an undead bat. He had an undead bear. |
The player... let's call him "Joey," was pretty notorious among the D&D circles he traveled. He knew more than a few quick exploits of the rules that were technically legal enough for him to get away with them. Add a few lucky rolls to that, and you've got a recipe for somebody you want to keep on your side.
You've also got a recipe for a player who goes around killing random civilians before reanimating them a his minions.
And in previous campaign, he head enough lucky roll to successfully hide the fact that he was a rotting corpse for months.
A dangerous player to be sure.
No comments:
Post a Comment